发展中的计算机图形学专集

 

人工生物

Artificical Life

 

 


 

Realistic modeling and rendering of plant ecosystems

植物生态的逼真建模和绘制

A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display

一种用于逼真图象显示的适应性多比例尺模型和空间视觉

Artificial Animals (in Realistic Virtual Worlds)

逼真虚拟世界中的人工动物(幻灯片)

Artificial Evolution for Computer Graphics

计算机图形学中人工进化研究

Artificial Fishes

人工鱼

Artificial Life meets Entertainment

用于娱乐的人工生物

The Artificial Life of Plants

人工植物

Building Behaviors for Animation and Interactive Multimedia

动画和交互式系统中动作的构造

Competition, Coevolution and the Game of Tag

Tag游戏中的竞赛和演变

Evolution of Corridor Following Behavior in a Noisy World

另一篇关于计算机图形中行为控制的论文

Flocks, Herds, and Schools: A Distributed Behavioral Model 1

动物群体:一个分散行为模型

Multi-Level Direction of Autonomous Creatures for Real-Time Virtual Environments

实时虚拟环境中的个体自主的多层次方向确定

No Bad Dogs: Ethological Lessons for Learning in Hamsterdam*

一篇关于图形中动物行为模拟的论文

Perception and Learning in Artificial Animals

人工动物的理解和学习

Evolving 3D Morphology and Behavior by Competition

竞赛模拟中的三维变形和行为演变

Synthetic Characters: Creatures with behavior and personality behavior and personality

具有综合特征的虚拟个体

 


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